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- #define _H_GlueCode
-
- /*
- * © Copyright Jeff Francis 1990
- * All rights reserved
- *
- * $Id$
- *
- * Description - GlueCode.c must know the class name of the object
- * that you want to allocate when the screen saver is activated.
- * In this file you need to include the header file for the that
- * class and also to #define SUBCLASS to the name of the class constant.
- *
- * For example, you can create an object of type CAfterDark to
- * get a basic screen saver that simple blanks the screen. The
- * following two lines are needed in this file to do this:
- * #include "CAfterDark"
- * #define SUBCLASS "CAfterDark"
- *
- */
-
- /*
- * As distributed, we'll create a CProjectile object. When your write
- * your own CAfterDark subclass, you'll have to change this code to
- * reference that subclass.
- */
- #include "CProjectile.h"
- #define SUBCLASS CProjectile